Katina Alford

Katina Alford

ā€œPassionate about building connections and sharing creativity while creating engaging content and a vibrant community.ā€

UK fines 4chan nearly $700,000 for failing its online safety act obligations

UK’s Ofcom has fined 4chan a total of Ā£520,000 ($690,000) over the website’s failure to comply with the rules of Online Safety Act 2023. The biggest chunk of the amount came from 4chan’s failure to ensure children cannot encounter pornographic content on its website by implementing an effective age check mechanism. For that violation, the website has received a penalty of Ā£450,000 ($598,000) and an order to apply an age check system by April 2. It carries a daily rate penalty of Ā£500 ($664) until the website is compliant or until June 1, whichever comes sooner. Ofcom also found that 4chan has failed to carry out sufficient illegal content risk assessment on its website and has fined it Ā£50,000 ($66,400) for that violation. 4chan has until April 2 to conduct a risk assessment, or it has to pay an additional Ā£200 ($266) per day. Finally, the regulator has determined that 4chan failed to include provisions in its terms of service that specify how it protects users from illegal content. That carries a fine of Ā£20,000 ($26,600), with a daily rate penalty of Ā£100 ($133) a day from its compliance deadline of April 2 to June 1. The regulator started investigating 4chan, famous for its anonymous and unmoderated messaging boards, in June 2025 to determine if it was failing to meet its obligations under the law. In October, Ofcom announced its decision for some of the investigations it opened. It slapped 4chan with a Ā£20,000 ($26,700) fine for ignoring its requests for a copy of the website’s illegal harms risk assessment and to provide information about its qualifying worldwide revenue. The regulator has confirmed to Engadget that 4chan has yet to pay that previous fine, which also earned cumulative daily punishment fees for 60 days. This article originally appeared on Engadget at https://www.engadget.com/social-media/uk-fines-4chan-nearly-700000-for-failing-its-online-safety-act-obligations-115106264.html?src=rss

The FBI confirms it’s buying Americans’ location data

During a Senate hearing, FBI Director Kash Patel confirmed that his agency has bought information that could be used to track individuals' movement and location. "We do purchase commercially available information that’s consistent with the Constitution and the laws under the Electronic Communications Privacy Act, and it has led to some valuable intelligence for us," he said.Ā Law enforcement is required to obtain a warrant in order to get location data from cell service providers following the Carpenter v United States ruling from 2018. But why bother with all that hassle when they can just buy the information from the open market?"Doing that without a warrant is an outrageous end run around the Fourth Amendment, it’s particularly dangerous given the use of artificial intelligence to comb through massive amounts of private information," Sen. Ron Wyden, (D-Ore.) said during the Intelligence Committee hearing. Wyden is one of several lawmakers pushing for an overhaul of when and how the government can obtain citizens' personal information.Ā It's an overhaul that's badly needed. Patel already has a history of dubious use of government resources, such as ordering SWAT protections for his girlfriend and somehow horning in on men's hockey victory celebrations at the recent winter Olympics, so one would hope he's not also stretching the limits of the few privacy protections that do exist. Then outside the FBI, we have the Department of Homeland Security being sued for illegally tracking immigration raid protestors and the Pentagon's labeling of Anthropic as a supply-chain risk after the AI company refused to let its products be used for mass surveillance of Americans.This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-fbi-confirms-its-buying-americans-location-data-230835196.html?src=rss

A Meta agentic AI sparked a security incident by acting without permission

The Information reported that an AI agent within Meta took unauthorized action that led to an employee creating a security breach at the social company last week. According to the publication, an employee used an in-house agentic AI to analyze a query from a second employee on an internal forum. The AI agent posted a response to the second employee with advice even though the first person did not direct it to do so.Ā The second employee took the agent's recommended action, sparking a domino effect that led to some engineers having access to Meta systems that they shouldn't have permission to see. A representative from the company confirmed the incident to The Information and said that "no user data was mishandled." Meta's internal report indicated that there were unspecified additional issues that led to the breach. A source said that there was no evidence that anyone took advantage of the sudden access or that the data was made public during the two hours when the security breach was active. However, that may be the result of dumb luck more than anything else.Ā Many tech leaders and companies have touted the benefits of artificial intelligence, this is just the latest incident where human employees have lost control over an AI agent. Amazon Web Services experienced a 13-hour outage earlier this year that also (apparently coincidentally) involved its Kiro agentic AI coding tool. Moltbook, the social network for AI agents recently acquired by Meta, had a security flaw that exposed user information thanks to an oversight in the vibe-coded platform.This article originally appeared on Engadget at https://www.engadget.com/ai/a-meta-agentic-ai-sparked-a-security-incident-by-acting-without-permission-224013384.html?src=rss

Senator Blackburn introduces the first draft of a federal AI bill

The White House has been promising a set of national rules to guide artificial intelligence since late last year, and today Sen. Marsha Blackburn (R-Tenn.) fired the first volley. The senator shared a discussion draft for codifying the executive order signed by President Donald Trump in December calling for an AI bill. Her stated goal is a policy that "protects children, creators, conservatives and communities from harm." Blackburn has called for tougher policies for AI safety, and one of the core messages in this discussion draft is that it "places a duty of care on AI developers in the design, development and operation of AI platforms to prevent and mitigate foreseeable harm to users." It also draws a line on the many copyright infringement questions raised by creative industries: "an AI model's unauthorized reproduction, copying, or processing of copyrighted works for the purpose of training, fine-tuning, developing, or creating AI does not constitute fair use under the Copyright Act."Ā Some of the other notable provisions are:Requires covered online platforms, including social media platforms, to implement tools and safeguards to protect users under the age of 17 against online harms.Protects the voice and visual likenesses of individuals and creators from the proliferation of digital replicas without their consent.Sets new federal transparency guidelines for marking, authenticating and detecting AI-generated content.Requires certain companies and federal agencies to issue reports on AI-related job effects, including layoffs and job displacement to the U.S. Department of Labor (DOL) on a quarterly basis.It includes ending Section 230, marking the latest attempt to retire a law that has been questioned as a possible loophole for AI companies to escape liability when their tools cause harm. While AI critics might see positive signs here, remember that this is just the initial version of the framework. Lawmakers will likely spend a lot of time negotiating over the eventual result, which may be notably de-fanged from its current state. It could wind up with a lot more requirements echoing this Republican complaint: "Combats the consistent pattern of bias against conservative figures demonstrated by AI systems by requiring third-party audits to prevent discrimination based on political affiliation." Despite the claims of suppression and censorship, we’ve consistently seen this conservative argument to be false — or at the very least misleading. This article originally appeared on Engadget at https://www.engadget.com/ai/senator-blackburn-introduces-the-first-draft-of-a-federal-ai-bill-202509852.html?src=rss

Amazon will reportedly cut its USPS shipments by at least two-thirds

A recent change in how the US Postal Service handles shipping partners appears to have forced Amazon to make alternative plans. The company reportedly plans to cut the number of packages it ships through USPS by at least two-thirds later this year. It says the decision came after USPS ended negotiations ā€œat the eleventh hourā€ in favor of a new bidding process.On Tuesday, the Wall Street Journal reported that Amazon plans to reduce the shipments it hands off to USPS. Last year, the company accounted for nearly 15 percent of the Postal Service’s package deliveries. Cutting that by nearly two-thirds diminishes one of the USPS’s most reliable sources of revenue. In fiscal 2025, the agency reported a net loss of $9 billion.Amazon’s current contract with USPS ends on September 30. In a public response to the WSJ story, the company said it notified USPS in October 2025 that it would need to complete a new deal by December. ā€œYou can't add capacity for hundreds of millions of packages overnight — it requires major capital investment, long-term infrastructure planning, hiring, and logistics coordination,ā€ Amazon wrote.According to Amazon, USPS then pulled the plug on negotiations at the last second. ā€œWe negotiated with [USPS] in good faith for more than a year to reach a deal that would bring them billions in revenue and believed we were heading toward an agreement,ā€ Amazon wrote in a statement. ā€œOur goal was to increase our volumes with USPS, not reduce them — until USPS abruptly walked away at the eleventh hour in December.ā€Postmaster General David Steiner (AP Photo/Cliff Owen, File)ASSOCIATED PRESSThat’s when Postmaster General David Steiner implemented a new bidding process for last-mile deliveries, replacing a long-established one where USPS negotiated with shipping partners individually. He described the move as ā€œa fair bidding process that enables the marketplace to find the best mix of local shipping attributes for the best volume-driven pricing.ā€ Steiner was appointed to the post in May 2025, following the departure of former head Louis DeJoy.Amazon said it submitted a bid in February using the new system but hasn’t heard back. ā€œThis creates significant uncertainty for our long-term network planning,ā€ the company said. ā€œDespite this, we participated in good faith and submitted a bid in February 2026. We've received no response.ā€USPS plans to announce the bidding results in Q2 2026. Contracts are expected to be finalized by Q3. Despite apparently moving forward with the contingency plan, Amazon said it’s still ā€œready to continue this partnership.ā€As for Postmaster Steiner, he spent Tuesday asking Congress to loosen USPS regulations and let him raise prices. Warning that the agency will ā€œrun out of cashā€ in about a year, he told a House subcommittee that he wants to raise the agency’s current $15 billion debt cap. He also asked for the ability to increase postage prices and reform its retiree pension obligations.This article originally appeared on Engadget at https://www.engadget.com/big-tech/amazon-will-reportedly-cut-its-usps-shipments-by-at-least-two-thirds-200915702.html?src=rss

Google is testing Search Live in more markets

Update, 4:05PM ET: A few hours after this story was published, Google reached out to retract the news. The company provided Engadget with the following statement:"Search Live has not rolled out globally to all users. It remains available in the US and India, with testing currently underway in additional markets. We apologize for the earlier miscommunication."Given that the company says it is testing in more markets, it seems entirely possible that the global Search Live release will happen sooner than later. But, for now, it’s on hold.The original, unedited article follows below:After rolling out Search Live to all US Google app users last September, Google is now bringing the feature to every place where it offers its AI Mode chatbot. Search Live, if you need a reminder, allows you to point your phone's camera at an object or scene and ask questions about what you see in front of you. Google debuted the tool at I/O 2025 before it began rolling it out to users. With today's expansion, Search Live is available in more than 200 countries and territories.Ā What's more, Google has updated the feature to run off its Gemini 3.1 Flash model, an upgrade the company says should translate to more natural conversations, in addition to a faster and more reliable experience. The new model is also natively multilingual. You can access Search Live from the Google app on Android and iOS. Tap the "Live" button below the search bar to get started. You can also access Search Live through Google Lens. As in the Google app, look for the "Live" icon, here located near the bottom of the screen, to start chatting. This article originally appeared on Engadget at https://www.engadget.com/ai/google-is-testing-search-live-in-more-markets-150000316.html?src=rss

The Spider-Man: Brand New Day trailer is filled with MCU cameos

We just got our first trailer for Spider-Man: Brand New Day, the next big Marvel film. This is the fourth installment led by Tom Holland and follows the multiversal shenanigans of Spider-Man: No Way Home.
I'm about to get into some spoilers, for those still working through the MCU catalog. No Way Home ended with the entire world forgetting about the existence of Peter Parker, so this new movie will deal with the fallout from that. His whole support system is gone, though it looks like he still checks in on besties MJ and Ned from time to time.

Peter Parker may be lonely, but he's not alone in the film. He's teaming up with the Punisher, who is still played by Jon Bernthal after returning to the role in Daredevil: Born Again. In the comics, Spider-Man and the Punisher are long-time work buddies and occasional sparring partners. As a matter of fact, Frank Castle made his introduction in a Spider-Man comic that was published in 1974.
Bruce Banner also shows up in the trailer, potentially as Parker's professor. Mark Ruffalo is returning to the role, but we don't have any confirmation that he'll turn into the Hulk. It's worth pointing out that this is the regular human Banner, and not the hybrid version that's been popping up in recent MCU projects.
The trailer even highlights an iconic Spider-Man villain. Michael Mando is playing Scorpion, which is a pretty deep MCU cut. The character was teased all the way back in Spider-Man: Homecoming. The footage also shows Spidey battling ninjas that look suspiciously like the Hand, who were last seen in The Defenders on Netflix. This lends credence to rumors that Daredevil could be appearing in the film.

We don't have all that long to wait. Spider-Man: Brand New Day premieres in theaters on July 31. This is the final MCU film before the long-awaited Avengers: Doomsday, which hits cinemas in December.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-spider-man-brand-new-day-trailer-is-filled-with-mcu-cameos-170215452.html?src=rss

Meta’s latest creator push comes with $3,000 bonuses for posting on Facebook

Meta’s latest creator push comes with $3,000 bonuses for posting on Facebook

Stop me if you've heard this before: Meta has a new program to lure top creator talent to Facebook and it comes with hefty bonus payments. The company is launching a new initiative aimed at popular creators who already have large followings on TikTok, YouTube or Instagram and offering them bonuses up to $3,000 a month just for posting on Facebook.Meta's goal is to draw more top talent to its Content Monetization program, which pays creators based on views and other engagement metrics across Stories, Reels and posts. The new bonuses will be part of an initiative Meta has dubbed "Creator Fast Track," which is meant to make the onboarding process easier — and more enticing — to Facebook newcomers.Under the new "Fast Track" program, Meta is offering monthly bonuses of $1,000 to creators who have at least 100,000 followers on another platform and $3,000 for those that have a million or more. Creators who join will need to post a minimum number of Reels per month to earn the bonuses, but aren't required to meet engagement targets or post exclusive content to earn. They also aren't limited to video content as Facebook also rewards text and photo posts, as well as Stories.Ā That may sound like a pretty good deal (it is), but it's also a limited one. The fast track bonuses will only last for three months. Creators should think of the bonuses as payment "for the hassle of starting on a new platform," not the central part of the program, Meta's VP of Product for Creators, Yair Livne, tells Engadget. "Our hope is that within a few months … the earnings that you see from Facebook Content Monetization will become the more important thing." He also notes that Meta will boost the reach of creators it fast-tracks, which should help them speed up their earning potential.Ā Creators can apply for the new program in Facebook's app.MetaIt's far from the first time Facebook has sought to lure big names with big checks. It promised publishers big payouts when it launched Facebook Watch nearly a decade ago. It once courted game streamers for its (now defunct) Twitch competitor. A year after launching Reels to take on TikTok, it invested $1 billion in a bonus program that offered creators as much as $35,000 a month only to pull the plug in 2023.Ā Ā Livne acknowledged that it "took us a long time to find our path" to a more sustainable creator program. "We don't have a pool structure so you're not competing with other creators for dollars. It really is based on your performance."Ā There are already signs that the Facebook Content Monetization program, which it introduced in the fall of 2024, is working — at least for some. Meta says it paid Facebook creators nearly $3 billion in 2025, a new high for the social network. Creators have also reported that the new streamlined program is paying off.Ā One political news creator told the newsletter Chaotic Era that they made $250,000 from Facebook in January alone. Publishers told Digiday last year that they expected to make "between six and seven figures" in 2025 thanks to the program. There are numerous recent posts in Reddit's r/passiveincome forum where users report making five figures a month from the program, which is still invitation only.Ā Livne agrees that Facebook's monetization program has been something of a "well kept secret" in the creator community. "We're trying to make it less well kept and less of a secret."Ā Are you in Facebook's Content Monetization Program, Creator Fast Track or another creator program at Meta? You can reach Karissa by email, on X, Bluesky, Threads, or send a message to @karissabe.51 to chat confidentially on Signal.This article originally appeared on Engadget at https://www.engadget.com/social-media/metas-latest-creator-push-comes-with-3000-bonuses-for-posting-on-facebook-160000283.html?src=rss

Tech companies are teaming up to combat scammers

A coalition of Big Tech companies is working on a more comprehensive solution to combat online scams. As first reported by Axios, Google, Microsoft, LinkedIn, Meta, Amazon, OpenAI, Adobe, Levi Strauss & Co, Target, Pinterest and Match Group announced the signing of the Industry Accord Against Online Scams and Fraud. The new agreement is meant to put up a united industry-wide front against online fraud and scams, particularly those from sophisticated criminal networks that use multiple platforms.
According to the Axios report, the measures will include adding fraud detection tools, introducing new user security features, and requiring more robust verification for financial transactions. The agreement will also set up best practices for scam detection, prevention and reporting, while encouraging the sharing of information between companies and law enforcement. On the policy side, the coalition will call on the governments to "declare scam prevention a national priority," according to Axios. While these measures are extensive, the report noted that they're all voluntary since the accord doesn't mention any penalties if the companies don't follow through.
Many of the companies involved in the new accord already have experience in dealing with scams found on their own platforms. Earlier this month, Meta announced several new features across Facebook, Messenger and WhatsApp that would alert users about suspicious friend requests or accounts. Last year, LinkedIn introduced a new verification requirement for company recruiters or executives to address scams targeting job seekers on its platform.
Update, March 18, 2026, 9:40AM: This article has been updated to add additional members of the accord and to include its full name, the Industry Accord Against Online Scams and Fraud.Ā This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/tech-companies-are-teaming-up-to-combat-scammers-144616545.html?src=rss

It’s time for Game Freak to finally give PokĆ©mon some proper voice acting

Ever since making the jump to the Nintendo Switch, there's something that's bugged me about practically every modern Pokémon game, a feeling that has only intensified after spending countless hours in Pokopia. For titles based in big, open worlds and filled with adorable polygonal characters and lovely music, why is nearly every pokémon still saddled with a call that sounds like a dial-up internet connection? As someone who played Pokémon Red and Blue at launch, I'm very aware that the origin of these sounds is tied directly back to those original titles on Game Boy, which was powered by an 8-bit SM83 processor from Sharp. Back then, it was a herculean challenge to fit the entire game into a single 512KB cartridge. So as a way to save space, the voice (or cry as they are more commonly known) of each of the original 151 Pokémon came from just 38 base cries, which then had their pitch or duration modified to create more unique sounds. Naturally, this tradition of lo-fi cries continued throughout Pokémon's run on the Game Boy and Game Boy Advance and onto the Nintendo DS and 3DS. And despite the higher-res graphics we got in subsequent titles, the use of sprite-based icons and other nostalgic touches made those bitcrushed calls sound right at home. However, when the series moved to the Switch and Switch 2 and embraced larger 3D worlds, those cries began to feel disconnected, especially for newer players without years of nostalgia to draw from. The first issue is one of identifiability. They all kind of sound the same, especially in earlier titles like Red and Blue or Gold and Silver, where around one hundred new Pokémon are represented by just 30 base cries. Ideally, a monster's voice would be just as recognizable as its silhouette. Unfortunately, the current lo-fi cries just don't fit the bill. The second problem is that the continued use of the old-school cries feels out of place in the grand scheme of Pokémon. When you watch the Pokémon anime, monsters don't use the same crunchy screams. Same goes for the movies, including big theatrical releases like Detective Pikachu. At this point, pretty much every new piece of Pokémon media except the games (and the TCG for obvious reasons) features proper voice acting, which sort of brings us to the biggest reasons to ditch the audio clips from the Game Boy era: Pokémon that actually say their name is just super fun and easy to understand. Sure, it's a bit of a gimmick, but it works. Plus, it kind of resonates with the philosophy that many vexillologists hold that says flags should be simple enough for a child to draw. Kids can say "Charmander," "Greninja" and even "Alomolola." But there ain't no way they are pronouncing this. For a game that's intended to be played by younger audiences, having the reinforcement of hearing a pokémon say its name while also seeing it written out in text isn't just easier to comprehend, it can also be a learning exercise. Also, just ask yourself, when you think of Squirtle, what do you hear in your head: this or this?  Now, there are several reasons why Game Freak hasn't made this leap already. The first is obviously money. Granted, localization costs only make up a fraction of the budget for a Pokémon game, but it's still a lot of work to translate things for various regions across the world, especially with modern titles available in at least nine different languages. This includes adjusting the names of specific monsters to better suit a specific market. For example, in Japanese, Hitmonchan and Hitmonlee are named Ebiwalar and Sawamular as a tribute to some of the country's most famous boxers. So when you consider the need to get different voice actors across the world to perform all of these variations, things get expensive. Furthermore, there's an argument that creating a canonical voice for a main character like Victor or Gloria from Sword and Shield takes away from players' ability to imagine their own. Pokémon is an RPG after all. However, I don't think that reasoning flies when it comes to each monster's individual cry, even though many of them have been upgraded or refined in recent years. Same goes for the idea that a Pokémon that says its name sounds less natural than whatever this is. At the end of the day, these monster calls are iconic, and the Pokémon devs know this, because they've given proper cries to characters like Pikachu and Eevee in certain situations.Regardless, for a franchise that's one of, if not the most valuable media property on the planet, I really hope that one day we can get proper vocal performances in Pokémon games, even if it costs Game Freak and Nintendo a little extra money. To be clear, I don't hate the old 8-bit cries and I don't think Game Freak needs to delete them entirely. They can simply be an alternate choice for anyone who prefers them over their actual voices. I just feel like after recently celebrating its 30th birthday, it's time for Pokémon to move on and celebrate some of the voice acting that helped make the franchise so popular in the first place.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/its-time-for-game-freak-to-finally-give-pokemon-some-proper-voice-acting-130000851.html?src=rss

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