Katina Alford

Katina Alford

“Passionate about building connections and sharing creativity while creating engaging content and a vibrant community.”

Dell XPS 14 (2026) review: A beautiful laptop that excels at almost everything
 except typing

Dell XPS 14 (2026) review: A beautiful laptop that excels at almost everything
 except typing

There is so much to love about Dell's new XPS 14, it's hard for me to discuss it without sounding like a total fanboy. Its new design makes it incredibly thin and light. And Intel's Panther Lake chips give it a ton of power, even when it comes to games. After reviving the XPS brand from last year's ignominious rebranding, it's as if Dell was laser-focused on fixing all the issues we've had with the XPS 14 so far. Unfortunately, a shallow, unresponsive and hilariously error-prone keyboard kept me from truly loving the XPS 14. Simply put, it has trouble recognizing keys if you press them too quickly in succession. And for fast and demanding typists like myself, that leads to countless errors that disrupt your flow. In the last sentence alone, I counted ten times where I had to go back and make sure commas appeared before a space, or tweak simple spelling errors. What good is a fast, light and beautiful machine if I can't type a sentence in peace?It's not unusual for laptop keyboards to require a bit of user training. But my issues with the XPS 14 aren't from a lack of practice — it simply doesn't recognize key presses as quickly as every other laptop I've tested. As you can see in the video below, quick key presses are almost always recognized in reverse, or sometimes aren't recognized at all. Those issues mostly go away if you type more slowly and deliberately, but that seems like a ridiculous compromise for a premium machine in 2026.Dell engineers are currently testing one of the two review samples I received, both of which exhibited the exact same keyboard issue. Other reviewers have also noted that they need to type more slowly for the keyboard to work best. Gizmodo's Kyle Barr seems to be just as frustrated with the keyboard as I am, but he thinks it's due to Dell's seamless key design, which doesn't have any spaces between keys. My brother, who is an IT professional, also noticed the input issues when he typed on the XPS 14. I'm not crazy, I swear!Dell XPS 14 (2026) keyboardDevindra Hardawar for EngadgetAccording to Dell, its engineers say that “a small batch of early XPS units” have the quick typing issue I ran into. They also say the issue is currently resolved and doesn’t affect XPS units shipping now. The company plans to release a firmware fix later this month, and I’ll be sure to update this review once I get my hands on it. But given that these laptops have been out in the wild for weeks, I decided to review the XPS 14 as is. TL;DR, it's the prettiest machine I've ever used that I hate to type on.Seriously, this thing is gorgeous. Dell's designers outdid themselves with the machine's smooth metal case, which is more MacBook-like than its boxy predecessors. It's astonishing this system weighs just three pounds, putting it right between the 3.4-pound 14-inch MacBook Pro and the 2.7-pound 13.6-inch MacBook Air. It's also just a third of a pound heavier than the MacBook Neo, Apple's attempt at an underpowered entry-level laptop.I'm also glad to see that Dell has heard my complaints about how over-designed the last XPS line was. For example, the company has stuck with its "invisible" trackpad, which sits flush with the laptop's wrist rest. But now there are two faint lines that designate where, exactly, the trackpad begins and ends. It's a solution reminiscent of Apple's MacBooks, which all feature large glass trackpads separated by a light border from their metal cases. Thanks to these two small lines, which don't detract from XPS 14's minimalist aesthetic, I feel more confident swiping around.Dell also reversed course on the wonky capacitive function row from the previous models — which again, looked cool, but had some serious usability issues. It was tough to touch type with them, since they didn't feel as tactile as normal keys. And most crucially, the capacitive function row completely disappeared in direct sunlight. God forbid you were outside and wanted to change the volume level! This XPS 14 brings back a normal keyed function row, which is easier to touch type on and actually works in direct sunlight. (I sometimes wonder if Dell's designers ever went outside with the last XPS 14.)Dell XPS 14 (2026)Devindra Hardawar for EngadgetOur review model's 2.8K 14-inch OLED touchscreen looked spectacular, with bold colors and wonderfully deep black levels. But that's pretty much what I've come to expect from OLED by this point. I can't get enough of the extra eye candy OLED adds to photos and videos, and it makes a huge difference with games as well. But take note that OLED is only available for the priciest XPS 14, all other models get a standard non-touch 2K LCD. When it comes to connectivity, three USB-C ports and a headphone jack are all you get with the new XPS 14. The microSD card slot from the previous model is gone, and there's also no HDMI or USB Type A connections like you'd find on similar systems from ASUS and Acer. Apple's 14-inch MacBook Pro, notably, features three USB-C ports, a full-sized HDMI slot, a large SD card reader and a headphone jack. Dell XPS 14 (2026)Devindra Hardawar for EngadgetBeyond Dell's redesign, the main star of the XPS 14 is Intel's new Panther Lake Core Ultra X7 358H chip, which offers some serious graphics upgrades over the last generation. Our review unit, which featured 32GB of RAM and Intel's built-in Arc B390 GPU, was able to reach 130fps in Arc Raiders while playing in 1080p with medium graphics settings, as well as XeSS upscaling and frame generation. I was able to play through a few rounds with no lag — my only distraction was the lingering realization I was playing so smoothly on an ultraportable's integrated graphics.I certainly wouldn't recommend the XPS 14 for heavy gamers. But if you're forced to choose a new non-gaming system for work or school, it's certainly nice that it can play some modern titles well. I also saw 63fps while playing Cyberpunk 2077 in 1080p with medium graphics settings and XeSS tech active. Not bad for one of the most demanding PC games in recent memory! ComputerPCMark 10Geekbench 6Geekbench 6 GPUCinebench 2024Dell XPS 14 (Intel Core Ultra X7 358H)9,6512,890/16,74556,378125/685MSI Prestige 14 Flip AI+ (Intel Core Ultra X7 358H)10,1692,864/16,63356,425117/719Apple MacBook Pro 14-inch (M5, 2025)N/A4,310/18,00348,840197/1,034Dell 16 Premium (Core Ultra 7 255H, NVIDIA RTX 5070)7,7802,711/15,919109,443127/1,104Benchmarks also point to plenty of power under the hood: The XPS 14 scored similarly to the MSI Prestige 14 AI+, which also has the Ultra X7 358H chip, in PCMark 10 and Geekbench 6. I was also surprised to see that its single-core Geekbench 6 score was higher than ASUS's ProArt PX13 GoPro Edition, a beastly machine with 128GB of RAM and a powerful AMD Ryzen AI Max+ 395 chip. The XPS 14 also scored 3,000 points higher than the Acer Predator Triton 14 AI gaming laptop (powered by a last-gen Core Ultra 9 288V chip) in Geekbench's multi-threaded CPU test. Clearly, this was a growth year for Intel's hardware. Just keep in mind that all of our figures come from Dell's highest-end XPS 14 configuration, which currently starts at $2,250 with 64GB of RAM on the company's site. The lowest-end configuration, which starts at $1,450, comes with an Intel Core Ultra 7 355 chip, 16GB of RAM and 512GB of storage. When I briefly tested that system (it had to be sent back to Dell for that keyboard issue), it scored 2,000 points lower than the Ultra X7 model in PCMark 10. I didn't get to game on the entry-level XPS 14, but I wouldn't expect much, since Intel's beefy Arc graphics are reserved for its pricier X7 and X9 CPUs.Dell XPS 14 (2026) case logoDevindra Hardawar for EngadgetI was also surprised to see that the XPS 14 lasted just 10 hours and 21 minutes in PCMark 10’s Modern office battery test. The MSI Prestige 14 went for a whopping 22 hours and 15 minutes — that’s far more in line with Intel’s efficiency claims for Panther Lake systems. I tested both the XPS 14 and MSI Prestige 14 in Window’s “balanced” battery profile, so you may be able to eke out more life with more battery saving features turned on. If I were to judge the XPS 14 based purely on its specs and design alone, it would be my favorite Windows laptop available today. But I swear, I can't live with its keyboard issues. I had to seriously slow down my typing just to get this review written, and even then I still had to back up and make more corrections than usual. Dell is so close to making a PC that’s a true MacBook Pro competitor, it's a shame a simple keyboard issue holds the XPS 14 back from true greatness.Update 3/6/26 2:20PM ET: Added further information about the XPS 14’s keyboard issue and a potential firmware fix.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/dell-xps-14-2026-review-a-beautiful-laptop-that-excels-at-almost-everything-except-typing-130000656.html?src=rss

Google reportedly muzzles Epic Games CEO Tim Sweeney until 2032

Google reportedly muzzles Epic Games CEO Tim Sweeney until 2032

Epic Games’ courtroom battle with Google is over, but it’s reportedly going to affect how its CEO can speak about the tech giant for years for years to come. According to The Verge, part of the settlement terms Epic had signed has a clause stating that Epic and Sweeney will have to speak positively about Google’s competitiveness and app store operations going forward. “Epic believes that the Google and Android platform, with the changes in this term sheet, are procompetitive and a model for app store / platform operations, and will make good faith efforts to advocate for the same,” the clause reportedly reads.Further, The Verge says the settlement terms between the companies will expire five years after Google is done rolling out changes to its service fees. Since Google expects to finish implementing changes worldwide by September 30, 2027, Sweeney can’t speak negatively about the app store until after September 30, 2032. Sweeney is one of the most vocal critic of how Apple and Google operate their app stores, which had led to several lawsuits between the companies. He once called both Apple and Google “gangster-style businesses” that will “always continue” to be engaged in illegal practices and just pay the fine afterwards. Epic Games filed a lawsuit against Google in 2020, accusing it of illegal monopoly on app distribution and in-app billing services for Android devices. In 2023, Google lost the lawsuit. It then lost its appeal two years later, before the companies reached a settlement in November 2025. On March 4 this year, Google officially scrapped the 30 percent cut it takes from Play Store transactions, lowering it to 20 percent and even to 15 percent in some cases. In response to the Google’s decision, Epic Games is bringing back Fortnite to the Play Store worldwide. “Google is opening up Android all the way with robust support for competing stores, competing payments, and a better deal for all developers. So, we've settled all of our disputes worldwide. THANKS GOOGLE!” Sweeney posted on X. Based on the clause in their settlement, future statements from the CEO about Google will need to carry a similar tone, in the next few years at least.Update, March 5 2026, 2:13PM ET: Epic reached out to Engadget to share an important clarification: “Criticizing Google is fair game on topics not related to app store distribution/ fees,” the company wrote on X, “Epic and Google agreed to not disparage only on topics about the settlement.” We’ve updated the copy of our story to reflect the specificity of the non-disparagement agreement, and look forward to the ways in which Epic will certainly exercise its remaining capacity to be critical of Google.This article originally appeared on Engadget at https://www.engadget.com/gaming/google-reportedly-muzzles-epic-games-ceo-tim-sweeney-until-2032-105501644.html?src=rss

Roku is launching a trivia game called… Roklue?

Roku is launching a trivia game called… Roklue?

Who needs Half-Life 3 or Beyond Good & Evil 2? Roku, in an attempt to gamify content discovery on its platform, has cooked up a gaming announcement for the ages. Behold: Roklue. Yes, that's a real name that someone with a job title and (likely high) salary came up with.Roklue (shudder) will quiz players on "the movies and TV shows that everyone is talking about," along with classic "beloved favorites." When it references a movie or show, it will provide a link for you to tune in on your device. The initial version is an Oscar season tie-in ("Roklue: Awards Season") that debuts on Saturday. This inaugural version is produced by B17 Entertainment, a Sony-owned company.Roku says it will rotate thematic content throughout the year. Variety reports that those will center around music festivals, the Emmys and holidays.Apart from that name, which should come with a gag-reflex warning, Roklue sounds harmless enough. You play a trivia game to find new stuff to stream; Roku grows its engagement. Win-win. But with corporate schemes like this, it's always worth wondering where further monetization might eventually come into play. Think something like linking to series on platforms you don't yet subscribe to. (Hello, kickback.)On March 7, you'll find the free Roklue (ick) game on your Roku home screen, no download required.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/roku-is-launching-a-trivia-game-called-roklue-190000386.html?src=rss

Netflix just bought an AI startup founded by Ben Affleck

Netflix just bought an AI startup founded by Ben Affleck

Netflix has acquired an AI filmmaking startup called InterPositive, according to a report by Variety. This is a company that was founded by actor Ben Affleck back in 2022. Don't worry if you haven't heard of it. Affleck has been operating the company in stealth mode for the past few years, so this is pretty much it's big coming-out party.
The terms of the acquisition haven't been disclosed, but Affleck will remain on as a senior advisor to Netflix. Additionally, the entire staff will be absorbed into the streaming platform.

Affleck says he started the company after "observing the early rise of AI in production" and realizing how the "models came up short." The company makes tools that generate AI models based on an existing production's dailies. This lets filmmakers use the model in the post-production process to do stuff like mix and color, relight shots and add visual effects.
Affleck adds that this tech is "not about text-prompting or generating something from nothing." Netflix says the company will keep "filmmakers at the center of the process." The company recently used generative AI tools to whip up a VFX shot in a show called The Eternaut. It's also been using AI to make ads more intrusive. We'll have to wait and see if creators do indeed remain at the center of things. Netflix will offer access to InterPositive's tech to creative partners but has no plans to sell it commercially.

To Affleck's credit, he seems to have a nuanced understanding of modern AI tools. "We also need to preserve what makes storytelling human, which is judgment," he said. "The kind that takes decades to build, experience to hone and that only people can have. I knew I had a responsibility to my peers and our industry, to protect the power of human creativity and the people behind it." However, it's worth reiterating that the company is no longer in Affleck's hands, as he is now just an advisor.This article originally appeared on Engadget at https://www.engadget.com/ai/netflix-just-bought-an-ai-startup-founded-by-ben-affleck-184536640.html?src=rss

Meta hit with a class action lawsuit over smart glasses’ privacy claims

Meta hit with a class action lawsuit over smart glasses’ privacy claims

Meta is facing a class action lawsuit for false advertising related to its AI glasses following reports about the company's use of human contractors to review footage captured from users' glasses. The lawsuit, filed Wednesday in federal court in San Francisco, alleges that Meta's claims about the devices' privacy features have misled users. The lawsuit comes after a Swedish newspaper reported that subcontractors in Kenya have raised concerns about viewing footage recorded via Ray-Ban Meta glasses. According to Svenska Dagbladet, workers have reported witnessing "intimate" material, including bathroom visits, sexual encounters and other private details as part of their job labeling objects in videos captured on users' smart glasses."This nationwide class action seeks to hold Meta responsible for its affirmatively false advertising and failure to disclose the true nature of surveillance and its connection to the company’s AI data collection pipeline," the lawsuit, filed by Clarkson Law Firm, states. The filing names two individuals who live in California and New Jersey who purchased Meta's smart glasses. It says that both "relied" on Meta's marketing claims about the glasses' privacy protecting features and that they would not have purchased them if they knew about the company's use of contractors. The lawsuit seeks monetary damages and injunctive relief.A spokesperson for Meta confirmed to Engadget that data from its smart glasses can be shared with human contractors in some cases. The company declined to comment on the claims in the lawsuit."Ray-Ban Meta glasses help you use AI, hands free, to answer questions about the world around you," the spokesperson said. "Unless users choose to share media they've captured with Meta or others, that media stays on the user's device. When people share content with Meta AI, we sometimes use contractors to review this data for the purpose of improving people's experience, as many other companies do. We take steps to filter this data to protect people's privacy and to help prevent identifying information from being reviewed."What the company doesn't explicitly say there is that there is no way to use the smart glasses' "multimodal" features without sharing the captures of your surroundings with the company. As I noted in my review of the second-generation Ray-Ban Meta smart glasses last year: "images of your surroundings processed for the glasses' multimodal features like Live AI can be used for training purposes (these images aren't saved to your device's camera roll)." So while Meta claims that users' own recordings are kept private, footage that is captured but not stored locally for users — like video when Live AI is in use — can be sent to contractors who help train the company's AI models. Meta's privacy policy doesn't specifically mention the use of human contractors, though it states that such data can be used for training purposes. "The undisclosed human review pipeline renders the Meta AI Glasses’ privacy features materially misleading, transforms the product from a personal device into a surveillance conduit, and exposes consumers to unreasonable risks of dignitary harm, emotional distress, stalking, extortion, identity theft, and reputational injury," the lawsuit says. "Indeed, Meta employees and contractors have described viewing credit card numbers, nudity, sexual activity, and identifiable faces in the footage they reviewed, and reported that Meta’s purported anonymization safeguards do not reliably function."This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-hit-with-a-class-action-lawsuit-over-smart-glasses-privacy-claims-182846817.html?src=rss

I hope you like spreadsheets, because GPT-5.4 loves them

I hope you like spreadsheets, because GPT-5.4 loves them

OpenAI is releasing a new model today, and like GPT-5.2 before it, GPT-5.4 is all about professional work. OpenAI is calling GPT-5.4 its most capable frontier model for tasks like coding and data analysis. OpenAI claims the new model produced presentations with stronger, more varied aesthetics and made more effective use of its image generation tools.It's also the first model from OpenAI built with native computer-use capabilities, making it better at carrying out tasks across several apps at the same time. When it comes to computer use, one noticeable improvement OpenAI has recorded is the way GPT-5.4 issues mouse and keyboard commands. It's significantly better at navigating a desktop environment than its predecessor.  When users turn to GPT-5.4 in ChatGPT, where it will now be the default model for the chatbot's Thinking mode, the system will outline how it plans to tackle a request, giving people the opportunity to tell it to adjust course as it's generating a response. At the same time, the new model offers better web research capabilities, especially when it comes to "highly specific" queries, according to OpenAI. "Together, these improvements mean higher-quality answers that arrive faster and stay relevant to the task at hand," the company states. Separately, OpenAI claims GPT-5.4 is its most factual model yet, noting, relative to GPT-5.2, it's 18 percent less likely to generate a response with any errors. Here's hoping it knows not to turn to Grokipedia for information, something its predecessor was known to do.    As mentioned, GPT-5.4 will be available in ChatGPT when users select the chatbot's Thinking mode, and as GPT-5.4 Pro from the model picker. As such, this isn't a release for Free and Go users — or even Plus subscribers, for that matter. It's more for enterprise customers, and developers who rely on the company's Codex app. On that note, for API customers, OpenAI claims GPT-5.4 is its most token efficient reasoning model to date, though those tokens will cost more than their GPT-5.2 counterparts. For instance, OpenAI is pricing one million input tokens at $2.50, up from $1.75 with GPT-5.2.   The fact that OpenAI has increasingly shifted its strategy to focus on professionals shouldn't be surprising. When Microsoft announced last September it would add Anthropic's models to Copilot 365 (where previously it depended exclusively on OpenAI's systems), there were reports that suggested the company made the decision because it found Claude was better at tasks like generating spreadsheets and presentations. Reporting from The Information suggests OpenAI is generating about $25 billion in annualized revenue. However, the company is still far from being profitable, and with more than $1.4 trillion in data center commitments on the books, it's reliant on funding from investors to keep the lights on. Seen in that context, productivity represents a place where it might have a chance to build a sustainable business. This article originally appeared on Engadget at https://www.engadget.com/ai/i-hope-you-like-spreadsheets-because-gpt-54-loves-them-180000444.html?src=rss

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